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DennisSmuda/README.md

Hi there πŸ‘‹

I'm Dennis and I do things on the web! Mostly Frontend but I like to dabble πŸ˜„

Feel free to checkout my website or repositories here on github.

Latest

  • BackyTracky (monorepo containing different apps):
    • Tracks, a tool for musicians to practice music with
    • Tuner tune your instrument via browser microphone
    • Sequencer basic musical toy to generate some bars
  • Match City tile-matching game for Web
  • generic rogue shooter on itch.io
  • Low-Rez Voxels, a short godot demo on how to achieve a low-res look with 3D graphics
  • some p5.js sketches

My Config

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  1. dennissmuda-website dennissmuda-website Public

    My very own personal website! Built with Nuxt, Tailwind and Love ❀️ πŸš€

    Vue 8

  2. godot-chunking-system godot-chunking-system Public

    Demo on how to make a 2D grid-based map with FastNoise and infinite movement in every Direction. Uses multithreading to load/unload chunks of the map! 🌎

    GDScript 18 2

  3. backytracky-remix backytracky-remix Public archive

    Create and play backing tracks. Practice scales, solos and changes! 🎺

    JavaScript 5 2

  4. low-rez-voxel-demo low-rez-voxel-demo Public

    Voxel Models in a 3D space rendered to a separately scaled viewport

    GDScript 4 1

  5. match-city match-city Public

    Tile-matching game written for Web. Vite, Typescript and StateManagement included! Supports multiple color schemes and style settings!

    TypeScript 4 2

  6. run_bevy_run run_bevy_run Public

    Simple Bevy Game + Tutorial Code. Avoid randomly spawning enemies for as long as possible!

    Rust 2